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ICS3C 2018-2019 Sem 2

Page history last edited by Steve Sweeney 4 years, 11 months ago

 

ICS3C

Introduction to Computer Programming, Grade 11

College Preparation

"This course introduces students to computer programming concepts and practices.  Students will write and test computer programs, using various problem-solving strategies.  They will learn the fundamentals of program design and apply a software development life-cycle model to a software development project.  Students will also learn about computer environments and systems, and explore environmental issues related to computers, safe computing practices, emerging technologies, and post-secondary opportunities in computer-related fields."

 

General Course Outline

Sequence 1
2
3
4
5 6 7

Topic:

Input/Processing/Output

Selection

(IF/ELSE)

Repetition

(Loops)

Strings
Subprograms

Strings pt2

(or Arrays)

Projects
Language: Turing Turing Turing Turing Turing Turing Turing

 

Unit 6: Arrays & Strings

Date Topic Lesson Resources Exercises
M15
String Operations

Presentation - String Operations

VT - Strings in Turing (substrings)

Exercises - Strings

# 1, 2, 3, 5, 7, 10, 11, 15

 
String Operations

Presentation - String Subroutines

VT - Strings in Turing (substrings)

Exercises - Strings

  Assignment: Strings      
 

Arrays in Turing

(optional)

Present: Intro to Arrays Sample Code Exercises - Arrays 
 

Strings as Arrays

(optional)

Presentation - Strings as Arrays   Exercises - Strings # 1, 4, 3, 7, 8

 

Unit 5: Subprograms in Turing

Date Topic Lesson Resources Exercises
A24

Intro to Subroutines

(also called Subprograms, Procedures)

Lesson - Method Basics Exercises: Basic Subroutines
 
Procedures

Presentation - Procedures with Parameters

Summary - Procedures

VT - Intro to Procedures

VT - Passing Parameters into Procedures

procedure exercises  
 
Functions

Turing Lesson - Functions

Summary - Functions

VT - Functions
function exercises 
  Scope of Variables & Subprograms Turing Lesson - Scope    
  Procedures vs Functions   VT - Procedures vs Functions  

 

Unit 4: Review & Improve Fundamental Concepts

  • While the ICS3U students switch from programming in Turing to Java, the ICS3C students will work on another programming assignment.
  • This assignment will focus on IPO, IF/ELSE, and LOOPS.
  • see Edmodo for assignment description.

 

Unit 3: Repetition (Loops)

M19
Counted Loops
  1. Lesson - Counted Loops
  2. Use video tutorial to clarify lesson
  3. counted loop exercises
  4. more counted loop exercises
VT - Counted Loops
M20

Conditional Loops

  1. Lesson - Conditional Loops 
  2. use video tutorials & code examples as support
  3. Exercises - Conditional Loops
  1. VT - Loops with Exit Condition at Beginning
  2. VT - Loops with Exit Condition at End
  3. Code Examples - Conditional Loops
 

Nested Loops

(loops within loops)

  1. Lesson - Nested Loops
  2. counted loop exercises # 4, 6
  3. more counted loop exercises # 5
  4. Conditional Loops Exercises # 2, 3
VT - Nested Loops (loop within another loop)
 
Random Values
  1. Presentation - Random Values
  2. Random Values Exercises
 
 
Assignment - Loops   Turing - Java Cheatsheet

 

Unit 2 - Programming in Turing - Selection (IF/ELSE)

Date Topic
Activity ~ Classwork ~ Homework Resources
F25

Introduction:

Simple Selection using If/Else

(one or two pathways)

  1. Presentation - Simple If/Else Statements
  2. Exercises - Simple Decisions Part A # 1, 2, 3
F26

Complex Selection:

Nested IF/ELSE, ELSE IF

(three or more pathways)

  1. Presentation - Nested Selection Statements
  2. Exercises - Selection Part B
  work period Exercises - Selection Part A & B
 
 
Logical Operators
  1. Presentation - Logical Operators
  2. Exercises - Selection Part B
    (try Part C if done Part B)
 
Boolean Variables Presentation - Boolean Variables
M04
Assignment - Selection see Edmodo

Extra Lessons:

 

Unit 1 - Programming in Turing - Input Processing Output (IPO):

Date Topic
Activity ~ Classwork ~ Homework Resources

F04

  1. Introduction to Course
  2. File Organization & History
  3. Turing Programming Environment
  4. Edmodo
  1. Presentation - Introduction to Course
  2. Read [Note - File Organization & History] and setup your file structure
  3. Read [Note - Install Turing] and install the Turing IDE
  4. Register for Edmodo and connect to course
  5. Finished? Try an activity from the Hour of Code.
  6. Finished? Try the Lightbot programming/logic game.

F06

Creating Your First Programs

- output simple text to the screen

  1. Presentation - Intro to Programming in Turing
  2. Try some [Output Exercises] and [Input Exercises].
    Remember to save each exercise in its own file.
  3. If all exercises complete, look ahead to next lesson
F07 Output in Turing
  1. Presentation - Basic Output in Turing
  2. Presentation (optional) - Advanced Output
  3. Presentation - Formatted Output
  4. Assigned Work: [Output Exercises]

[Note - First Program & Output]

[Video - Simple Output in Turing]

F08

Variables & Input in Turing

- interactive programs

  1. Presentation - Input 
  2. Assigned Work [Input Exercises

[Note - Data Types]

[Note - Variables]

[Note - Changing Variables]

[Video - Input & Variables] 

[Video - Variables & Data Types]

F11

Calculations in Turing
  1. Presentation - Calculations & Assigning Values
  2. Exercises - Calculations
[Video - Input & Variables]
F12 Formatted Output in Turing
(includes rounding)
 
 
Work Period
  • catch up on lessons & exercises so far
  • submit completed exercises to Edmodo
  • ask for help where necessary
  • be prepared to show your progress and answer questions
Math Contest Programming Problems
 
Mathematical Functions
  1. Presentation: Mathematical Functions
  2. Exercises: Mathematical Functions
 
 
Constants & Initial Values
  1. Presentation: Constants & Initial Values
  2. Try to complete any previous exercises
 

 

Assignment - IPO
  • see Edmodo
 

 

All Turing Lessons

 

 

 

 

 

Multiplication

 

  1. Reduce any numerators with any denominator

  2. Multiply (reduced) numerators

  3. Multiply (reduced) denominators

  4. Reduce if possible (if previous steps done perfectly, will not be necessary)

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